Class: Tileset

Phaser. Tileset

Phaser.Tileset

new Tileset(name, firstgid, width, height, margin, spacing, properties)

A Tile set is a combination of an image containing the tiles and collision data per tile. You should not normally instantiate this class directly.

Parameters:
Name Type Argument Default Description
name string

The name of the tileset in the map data.

firstgid number

The Tiled firstgid value. In non-Tiled data this should be considered the starting index value of the first tile in this set.

width number <optional>
32

Width of each tile in pixels.

height number <optional>
32

Height of each tile in pixels.

margin number <optional>
0

The amount of margin around the tilesheet.

spacing number <optional>
0

The amount of spacing between each tile in the sheet.

properties object <optional>

Tileset properties.

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Members

columns

Properties:
Name Type Description
columns number

The number of columns in the tile sheet.

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firstgid

Properties:
Name Type Description
firstgid number

The Tiled firstgid value. In non-Tiled data this should be considered the starting index value of the first tile in this set.

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image

Properties:
Name Type Description
image object

The image used for rendering. This is a reference to the image stored in Phaser.Cache.

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name

Properties:
Name Type Description
name string

The name of the Tileset.

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properties

Properties:
Name Type Description
properties object

Tileset specific properties (typically defined in the Tiled editor).

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rows

Properties:
Name Type Description
rows number

The number of rows in the tile sheet.

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tileHeight

Properties:
Name Type Description
tileHeight number

The height of a tile in pixels.

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tileMargin

Properties:
Name Type Description
tileMargin number

The margin around the tiles in the tileset.

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tileSpacing

Properties:
Name Type Description
tileSpacing number

The spacing in pixels between each tile in the tileset.

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tileWidth

Properties:
Name Type Description
tileWidth number

The width of a tile in pixels.

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total

Properties:
Name Type Description
total number

The total number of tiles in the tilesheet.

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Methods

draw(context, x, y, index)

Draws a tile from this Tileset at the given coordinates on the context.

Parameters:
Name Type Description
context CanvasRenderingContext2D

The context to draw the tile onto.

x number

The x coordinate to draw to.

y number

The y coordinate to draw to.

index number

The index of the tile within the set to draw.

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setImage(image)

Adds a reference from this Tileset to an Image stored in the Phaser.Cache.

Parameters:
Name Type Description
image Image

The image this tileset will use to draw with.

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setSpacing(tileMargin, tileSpacing)

Sets tile spacing and margins.

Parameters:
Name Type Argument Description
tileMargin number <optional>

The margin around the tiles in the sheet.

tileSpacing number <optional>

The spacing between the tiles in the sheet.

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